Adapted Literature Selection: E2E Soldier’s Home by Ernest Hemingway
This retelling of Ernest Hemingway’s Soldier’s Home reads at an automated readability index of grade 3/4. This text aligns to the version in Holt’s Elements of Literature: Fifth Course.
Classic literature doesn’t have to be scary, boring, or too hard.
Summary sites online and those little yellow and black notebooks are no longer your only choices for students who are struggling. Universally designed texts preserve the storytelling…while taking away the confusing word choices and hard-to-navigate formatting.
Universally Designed texts take classic literature common to secondary ELA classrooms and rewrite them with words and style that are easier for ALL students to read. Fewer frustrated kids. Fewer heads down on the desk. Less refusal. Less acting out. More engagement. More confidence. Better understanding.
Your purchase includes three variations on this easier-to-read text that you may print for students or share digitally on the non-public platform of your choice. Variations include:
- A text-only copy
- A text copy with a blank, lined column on each page for teacher-customized or open-ended note-taking
- A text copy with a lined column and inference-based questions on each page for guided note-taking
Social Skills Lesson: E2E Get My Goat Game
Do your students let others get their goat? Do they react strongly when annoyances occur, then perseverate? Do they misjudge how strongly they react?
If so, this game is for you!
–30 minute lesson duration
–2-12 players
–Includes instructions and game reproducibles
–Aligned to Kansas SECD standards (included)
–Includes discussion questions
–Appropriate for lower-functioning students, adaptable for use with higher-functioning students with simple, included variations
–Requires only photocopies to play; no props or specialty materials
Players will self-evaluate a variety common annoyances, determining which would “get their goat.” The player with with the most goat cards at the end of the game is the winner.
Four game variation ideas allow you to customize the game experience to meet your students’ needs, utilize the game as a formative or a summative assessment, and address scenarios unique to your group.